#include "ObjectivesManager.h" void UObjectivesManager::OnObjectiveChanged(UObjective* obj) { } bool UObjectivesManager::HasRequiredSecondaryObjective() const { return false; } UObjective* UObjectivesManager::GetSecondaryObjective() const { return NULL; } UObjective* UObjectivesManager::GetPrimaryObjective() const { return NULL; } void UObjectivesManager::ExitPodDescending() { } void UObjectivesManager::ExitPodArrived() { } void UObjectivesManager::DropPodExited() { } bool UObjectivesManager::AreRequiredSecondariesComplete() const { return false; } UObjectivesManager::UObjectivesManager() { this->Objective = NULL; this->ObjectivesInitialized = false; this->ObjectivesStarted = false; this->bCheatObjectivesCompleted = false; }