#include "ObjectiveWidget.h" void UObjectiveWidget::SetText(const FText& InText, const FText& InCounterText, UTexture2D* InCounterIcon, bool InObjectiveCompleted) { } void UObjectiveWidget::SetSimpleText(const FText& InText, bool InObjectiveCompleted) { } void UObjectiveWidget::SetObjective(UObjective* InObjective, bool InIsPrimaryObjective) { } void UObjectiveWidget::OnObjectiveUpdated(UObjective* InObjective) { } UObjectiveWidget::UObjectiveWidget() : UUserWidget(FObjectInitializer::Get()) { this->MissionObjective = NULL; this->bIsPrimaryObjective = false; this->ObjectiveCounterIcon = NULL; this->bObjectiveCompleted = false; }