#include "NotificationSubSystem.h" bool UNotificationSubSystem::GetNextSpaceRigNotification(FSpaceRigNotification& NextNotification) { return false; } void UNotificationSubSystem::ClearCampaignNotifications() { } void UNotificationSubSystem::AddSpaceRigNotification(FSpaceRigNotification NewNotification, const FString& ID, bool TriggerEvent) { } UNotificationSubSystem::UNotificationSubSystem() { this->CampaignNotification = NULL; }