#include "MissionWarning.h" UMissionWarning::UMissionWarning() { this->OptionalExtraObjective = NULL; this->DoubleWarning = true; this->Icon = NULL; this->CampaignIcon = NULL; this->HazardBonus = 0.00f; this->MissionCompletedStat = NULL; this->CampaignWeight = 1.00f; }