#include "LevelGenerationCarver.h" FLevelGenerationCarver::FLevelGenerationCarver() { this->MeshCarver = NULL; this->ConvexCarver = NULL; this->StaticMeshCarver = NULL; this->ConvexExpensiveNoise = 0.00f; this->CarveCellSize = CarveOptionsCellSize::CARVE_CELL_SIZE_25; this->TerrainMaterial = NULL; this->Filter = ECarveFilterType::ReplaceAll; this->ToBeDiscarded = false; }