#include "KnockbackDamageBonus.h" UKnockbackDamageBonus::UKnockbackDamageBonus() { this->KnockBackHorizontalForce = 600.00f; this->KnockBackVerticalForce = 1000.00f; this->VerticalScaleMultiplier = 1.00f; this->HorizontalScaleMultiplier = 1.00f; this->MinVerticalPower = 0.00f; this->MinHorizontalPower = 0.00f; this->OptimalDistance = -1.00f; this->AllowForIncapacitadedPlayes = true; this->KnockThowardsInstigator = false; this->ScalePowerToInstigatorDistance = false; this->AbsoluteKnockBack = false; }