#include "JetBootsMovementComponent.h" #include "Net/UnrealNetwork.h" void UJetBootsMovementComponent::Server_SetOverheated_Implementation(bool Current) { } void UJetBootsMovementComponent::Server_SetIsUsing_Implementation(bool Current, bool last, bool NewIsFromTakeOff) { } void UJetBootsMovementComponent::Server_SetCurrentJetFuel_Implementation(float Current) { } void UJetBootsMovementComponent::RemoveJetBoots() { } void UJetBootsMovementComponent::OnStateChanged(ECharacterState State) { } void UJetBootsMovementComponent::OnRep_OverHeated(bool lastOverheated) { } void UJetBootsMovementComponent::OnRep_IsUsing(bool lastUsing) { } void UJetBootsMovementComponent::OnRep_CurrentJetFuel() { } void UJetBootsMovementComponent::OnPlayerCharacterHit(UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, FVector NormalImpulse, const FHitResult& Hit) { } void UJetBootsMovementComponent::OnJumpReleased() { } void UJetBootsMovementComponent::OnJumpPressed() { } void UJetBootsMovementComponent::OnCameraModeChanged(ECharacterCameraMode NewCameraMode, ECharacterCameraMode OldCameraMode) { } void UJetBootsMovementComponent::Client_SetIsUsing_Implementation(bool NewIsUsing) { } void UJetBootsMovementComponent::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UJetBootsMovementComponent, CurrentJetFuel); DOREPLIFETIME(UJetBootsMovementComponent, IsUsing); DOREPLIFETIME(UJetBootsMovementComponent, isFromTakeOff); DOREPLIFETIME(UJetBootsMovementComponent, overHeated); } UJetBootsMovementComponent::UJetBootsMovementComponent() { this->Settings = NULL; this->UseSound = NULL; this->DeactivatedSound = NULL; this->OverHeatSound = NULL; this->UseAudioComponent = NULL; this->OverHeatAudioComponent = NULL; this->DeactivatedAudioComponent = NULL; this->TP_UseAudioComponent = NULL; this->TP_OverHeatAudioComponent = NULL; this->TP_DeactivatedAudioComponent = NULL; this->FootParticles = NULL; this->FootParticlesFP = NULL; this->FootSocketNameLeft = TEXT("Dwarf_LegLHeelSocket"); this->FootSocketNameRight = TEXT("Dwarf_LegRHeelSocket"); this->FootAttachMesh = NULL; this->LFootAttachMeshComponent = NULL; this->RFootAttachMeshComponent = NULL; this->LeftFootParticles = NULL; this->RightFootParticles = NULL; this->FPFootParticles = NULL; this->Character = NULL; this->FromJumpDelay = 0.35f; this->FromTerrainStartDelay = 0.20f; this->OverHeatAtPercent = 0.98f; this->AddPlayerAirVelocityToThrowFactor = 1.00f; this->CurrentJetFuel = 0.00f; this->IsUsing = false; this->isFromTakeOff = false; this->overHeated = false; }