#include "HUDVisibilityGroup.h" void UHUDVisibilityGroup::SetModeFromPreset(EHUDVisibilityPresets Preset) { } void UHUDVisibilityGroup::SetMode(EHUDVisibilityMode InMode) { } void UHUDVisibilityGroup::SetHudGroupDynamicallyVisible(UHUDVisibilityGroup* Group, bool IsVisible) { } void UHUDVisibilityGroup::SetGroupDynamicallyVisible(bool IsVisible) { } void UHUDVisibilityGroup::RegisterWidgetWithVisibilityGroup(UWidget* Widget, UHUDVisibilityGroup* Group, ESlateVisibility VisibleMode, ESlateVisibility HiddenMode) { } void UHUDVisibilityGroup::RegisterMultipleWidgetsWithVisibilityGroup(TArray Widgets, UHUDVisibilityGroup* Group, ESlateVisibility VisibleMode, ESlateVisibility HiddenMode) { } bool UHUDVisibilityGroup::IsModeAllowed(EHUDVisibilityMode InMode) const { return false; } bool UHUDVisibilityGroup::IsInDynamicMode() const { return false; } bool UHUDVisibilityGroup::IsHudGroupVisible(UHUDVisibilityGroup* Group) { return false; } bool UHUDVisibilityGroup::IsGroupVisible() const { return false; } EHUDVisibilityMode UHUDVisibilityGroup::GetMode() const { return EHUDVisibilityMode::Visible; } TArray UHUDVisibilityGroup::GetAllowedModes() const { return TArray(); } UHUDVisibilityGroup::UHUDVisibilityGroup() { this->GroupID = EHUDVisibilityGroups::OnScreenHelp; this->AllowDynamicMode = false; this->AllowHiddenMode = true; this->bDynamicallyVisible = false; this->RecommendedMode = EHUDVisibilityMode::Visible; this->MinimalMode = EHUDVisibilityMode::Visible; }