#include "GDResources.h" FGDResources::FGDResources() { this->CreditsResource = NULL; this->Fashionite = NULL; this->MOMResource = NULL; this->GoldResource = NULL; this->NitraResource = NULL; this->HollomiteResource = NULL; this->MagniteResource = NULL; this->NeromiteResource = NULL; this->QuantriteResource = NULL; this->UmaniteResource = NULL; this->CropaniteResource = NULL; this->DystrumResource = NULL; this->IronResource = NULL; this->EnorResource = NULL; this->BismorResource = NULL; this->OilShaleResource = NULL; this->Barly1 = NULL; this->Barly2 = NULL; this->Barly3 = NULL; this->Barly4 = NULL; this->JadizResource = NULL; this->BittergemResource = NULL; this->MotherlodeGemResource = NULL; this->RedSugarResource = NULL; this->BlankSchematics = NULL; this->FashioniteToCredits = 0.00f; this->FashioniteToMinerals = 0.00f; }