#include "FSDFlyingBugController.h" void AFSDFlyingBugController::OnFlyingBugAlerted() { } AFSDFlyingBugController::AFSDFlyingBugController() { this->BehaviourTree = NULL; this->UpdateLosInterval = -1.00f; this->SetTargetOnAlert = true; this->SyncTargetWithBB = true; }