#include "FSDEventManager.h" void UFSDEventManager::TryGetJettyBootSettings(bool& OutHasSettings, FJettyBootEventSettings& OutSettings) { } void UFSDEventManager::RequestSeasonEndTime(FOnRequestSeasonEndTimeComplete OnComplete) { } bool UFSDEventManager::IsEventTypeActive(const EHolidayType FSDEvent) const { return false; } bool UFSDEventManager::IsEventActive(const UFSDEvent* FSDEvent) const { return false; } bool UFSDEventManager::GetSeasonExpiryDate(FDateTime& ExpiryDate) { return false; } EHolidayType UFSDEventManager::GetHolidayType() const { return EHolidayType::None; } UFSDEvent* UFSDEventManager::GetFirstActiveEventHandler() const { return NULL; } bool UFSDEventManager::GetBackendNotificationEvent(FBackendNotificationEvent& Notification) { return false; } TArray UFSDEventManager::GetActiveEventHandlers() const { return TArray(); } bool UFSDEventManager::FSDEventsReady() const { return false; } UFSDEventManager::UFSDEventManager() { this->NumFailedRequests = 0; this->BackendDataValid = false; this->NextCheckTime = 0.00f; this->SeasonExpirationTimeValid = false; this->BackendNotificationEventValid = false; }