#include "EncounterSettings.h" UEncounterSettings::UEncounterSettings() { this->RequiredDifficultyPerDiversity = 40.00f; this->GlobalDifficultyScale = 1.00f; this->SmallRoomDifficultyModifier = 1.00f; this->MediumRoomDifficultyModifier = 2.00f; this->LargeRoomDifficultyModifier = 3.00f; this->TestMutator = NULL; }