#include "DiscordWrapper.h" void UDiscordWrapper::RequestUserInServer() { } void UDiscordWrapper::RequestFactionAdjustment(int32 Faction, bool force) { } void UDiscordWrapper::RequestEoMData() { } void UDiscordWrapper::RequestDiscordServerInfo() { } void UDiscordWrapper::RejectInviteSignature() { } void UDiscordWrapper::IgnoreInviteSignature() { } FString UDiscordWrapper::GetAvatarURL() { return TEXT(""); } void UDiscordWrapper::AdjustFaction() { } void UDiscordWrapper::AcceptInviteSignature() { } UDiscordWrapper::UDiscordWrapper() { this->LastResponseSuccessful = false; this->UserIn = false; this->UserInStatus = 0; this->HasEoM = false; this->IsConnected = true; this->ServerInfoLoaded = false; }