#include "DailyDealSettings.h" bool UDailyDealSettings::IsDailyDealBought(UObject* WorldContextObject) { return false; } int32 UDailyDealSettings::GetDailyDealSeed() { return 0; } void UDailyDealSettings::GetDailyDeal(FDailyDeal& outDeal) { } bool UDailyDealSettings::CanAffordDailyDeal(UObject* WorldContextObject) { return false; } bool UDailyDealSettings::BuyDailyDeal(UObject* WorldContextObject) { return false; } UDailyDealSettings::UDailyDealSettings() { }