#include "ConvertedRobotAnimInstance.h" UConvertedRobotAnimInstance::UConvertedRobotAnimInstance() { this->HasIntroduced = false; this->IsWalking = false; this->IsIntroducing = false; this->ShouldSit = false; this->StopSit = false; this->ShouldCollapse = false; this->IsPoweredDown = false; this->WalkingRate = 1.00f; this->NormalWalkSpeed = 200.00f; }