#include "ClipBasedItemAggregator.h" void UClipBasedItemAggregator::ReloadStarted() { } void UClipBasedItemAggregator::ReloadComplete() { } int32 UClipBasedItemAggregator::GetTotalAmount() const { return 0; } int32 UClipBasedItemAggregator::GetClipAmount() const { return 0; } UClipBasedItemAggregator::UClipBasedItemAggregator() { this->ShowTotalAmount = true; this->ShowClipAndTotalAsOne = false; }