#include "CalldownItem.h" void ACalldownItem::Server_Call_Resupply_Implementation(const FVector& Location) { } ACalldownItem::ACalldownItem() { this->ItemPlacerClass = NULL; this->SupplyPodClass = NULL; this->ResouceRequired = NULL; this->ResupplyBeacon = NULL; this->ItemPlacerInstance = NULL; this->CoolDown = 0.00f; this->CooldownRemaining = 0.00f; }