#include "BossFightSubSystem.h" void UBossFightSubSystem::RemoveCustomBossFightWidget(UUserWidget* InWidget) { } void UBossFightSubSystem::RegisterBossFight(TScriptInterface BossFight) { } void UBossFightSubSystem::DeregisterBossFight(AActor* boss) { } void UBossFightSubSystem::AddCustomBossFightWidget(UUserWidget* InWidget) { } UBossFightSubSystem::UBossFightSubSystem() { }