#include "BoscoUpgrade.h" #include "Templates/SubclassOf.h" FUpgradeValues UBoscoUpgrade::GetUpgradedValue(AFSDPlayerState* Player, TSubclassOf Item, EBoscoUpgrades NewUpgradeType) { return FUpgradeValues{}; } UBoscoUpgrade::UBoscoUpgrade() { this->upgradeType = EBoscoUpgrades::MiningSpeedUpgrade; }