#include "BoomerangMover.h" FBoomerangMover::FBoomerangMover() { this->Speed = 0.00f; this->TimeScale = 0.00f; this->TickRate = 0.00f; this->TickTime = 0.00f; this->AccumulatedTime = 0.00f; this->TotalTime = 0.00f; this->StartSmoothTime = 0.00f; this->ArcCurve = NULL; this->IsGoingBack = false; }