#pragma once #include "CoreMinimal.h" #include "SDFBaseWithTransform.h" #include "SDFCylinderProperties.h" #include "SDFCylinder.generated.h" UCLASS(Blueprintable) class FSDENGINE_API USDFCylinder : public USDFBaseWithTransform { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSDFCylinderProperties Properties; USDFCylinder(); };