#pragma once #include "CoreMinimal.h" #include "TargetValidator.h" #include "WithinAngleValidator.generated.h" UCLASS(Blueprintable, EditInlineNew) class UWithinAngleValidator : public UTargetValidator { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float MaxAngle; UWithinAngleValidator(); };