17 lines
297 B
GDScript
17 lines
297 B
GDScript
extends Sprite2D
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# Extra ablilities
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var Castling = true
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# Standard
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var PieceColor: int
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@export var Black: CompressedTexture2D
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@export var White: CompressedTexture2D
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func Spawned(color: int):
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if color == 0:
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self.texture = White
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PieceColor = 0
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else:
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self.texture = Black
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PieceColor = 1
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