Music is now given to the user. This stops them from full-out stopping sound.

This commit is contained in:
CatAClock 2025-06-11 16:54:26 -07:00
parent bfb0b16554
commit 11f8b0c782
3 changed files with 9 additions and 9 deletions

View file

@ -180,6 +180,13 @@ html {
top: 35vh; top: 35vh;
} }
audio {
position: absolute;
z-index=1;
width: max(50px, 10%);
}
.PostContainer { .PostContainer {
position: absolute; position: absolute;
display: flex; display: flex;

View file

@ -24,7 +24,6 @@ let TimeAccountButton = document.getElementsByClassName("Time")[0];
// Sounds // Sounds
const ButtonSound = new Audio("Audio/button-305770.mp3"); const ButtonSound = new Audio("Audio/button-305770.mp3");
const WarningClick = new Audio("Audio/button-pressed-38129.mp3"); const WarningClick = new Audio("Audio/button-pressed-38129.mp3");
const BackgroundMusic = new Audio("Audio/soft-piano-music-312509.mp3");
// Discoverability // Discoverability
let Discover = false; let Discover = false;
@ -77,19 +76,11 @@ Warning.onclick = (event) => {
setTimeout(() => { setTimeout(() => {
Main.classList.remove("MainFadeInAnimation"); Main.classList.remove("MainFadeInAnimation");
Main.classList.add("MainAfter"); Main.classList.add("MainAfter");
Music();
}, 5000); }, 5000);
Main = document.getElementsByClassName("MainFadeInAnimation")[0]; Main = document.getElementsByClassName("MainFadeInAnimation")[0];
PosterContainerUpdate(); PosterContainerUpdate();
} }
function Music() {
BackgroundMusic.play();
setTimeout(() => {
Music();
}, 180000);
}
let ArrowRunning = false; let ArrowRunning = false;
// Clicking the next button // Clicking the next button

View file

@ -307,5 +307,7 @@
<p class="Posting">Posting</p> <p class="Posting">Posting</p>
</footer> </footer>
</section> </section>
<audio controls src="Audio/soft-piano-music-312509.mp3" loop=true preload=auto>Lmao you can't hear music XD</audio>
</body> </body>
</html> </html>